Lukas Klingsbo

Senior Software Engineer @ Supabase
Flutter & Dart GDE ยท Flame ๐Ÿ”ฅ

๐Ÿ“ Stockholm, Sweden

Senior software engineer specialising in Flutter and Dart. Google Developer Expert and creator and maintainer of Flame, the most popular game engine for Flutter. I love building developer tools, open source ecosystems and the occasional game engine. Currently building the Flutter SDK at Supabase.

Lukas Klingsbo

Experience

SDK Engineer

Supabase โ€ข Remote

2026 โ€“ Present

Building and maintaining the Flutter SDK for Supabase, the open source Firebase alternative.

  • Develop and maintain the official supabase-flutter client libraries.
  • Shape the developer experience for Flutter developers on Supabase.

Blue Fire ยท Flame Engine

Open Source โ€ข Worldwide

2019 โ€“ Present

Creator and lead maintainer of Flame, the most popular 2D game engine for Flutter, and a member of the Blue Fire open source collective.

  • Grew Flame into a thriving ecosystem with thousands of GitHub stars and a large community of contributors.
  • Maintain core packages such as Forge2D, the audioplayers plugin and numerous Flame bridge packages.

Senior Software Engineer

Amara โ€ข Berlin, Germany

2025 โ€“ 2026

Built cross-platform applications and internal tooling with Flutter and Dart.

Senior Software Engineer

Canonical โ€ข Remote

2023 โ€“ 2025

Mainly building Ubuntu's OS installer in Flutter, but also the App Center, Firmware updater, Security center and OEM tools.

Senior Software Engineer

Skandia โ€ข Stockholm, Sweden

2022 โ€“ 2023

Rebuilding Skandiabanken's previously outsourced native app in Flutter, with a new design and lots of new bells and whistles.

Senior Software Engineer

Klarna โ€ข Stockholm, Sweden

2017 โ€“ 2021

Built the services for credit card payments and provided a uniform API to several underlying services, in Erlang and Scala.

Software Engineer

DICE (EA) โ€ข Stockholm, Sweden

2016 โ€“ 2017

Built scalable backend services for Battlefield 1, such as the recommendations engine, serving 22M users.

Software Engineer

Ericsson & SICS โ€ข Stockholm, Sweden

2014 โ€“ 2015

Built an information-centric network in Erlang for live video streaming with an accompanying Android application, deployed at the Skiing World Championship in Falun 2015.

Skills & Toolbox

Languages

Dart Scala Erlang Haskell Java Python JavaScript Bash SML

Frameworks

Flutter Flame React GWT

Cloud & DevOps

AWS Docker Terraform Ansible Nginx CI/CD

Data

PostgreSQL MySQL MariaDB MongoDB Riak

Tools & Systems

Linux Git Vim Zsh Melos Gradle SBT Arch Debian

Education

Master of Computer Science

2013 โ€“ 2015

Uppsala University

Master thesis at DICE (EA): "A Security Management Layer for CDN Assets".

Bachelor of Computer Science

2009 โ€“ 2012

Uppsala University

Bachelor thesis at Kivra: "NoSQL: Moving from MapReduce Batch Jobs to Event-Driven Data Collection".

Beyond Code

Open Source Mechanical Keyboards Climbing Backpacking Linux

Let's build something

Whether it is open source, a game engine question or a new opportunity, my inbox is always open.

me@lukas.fyi